# Intersection Configuration

# Getting Started

## Getting Started

### How to Begin / Opening the Menu

![image.png](https://shelf.zessons.de/uploads/images/gallery/2025-12/scaled-1680-/jyIRFeBt08nxQ0g9-image.png)

- As soon as you click on the **traffic light icon** in the **upper left corner** of the game in your **toolbar**, the **main menu** of TTE opens. It looks like this.
- To now **configure** intersections, click on the **corresponding button**.

<p class="callout info">**Main Menu**  
  
*- Don't be confused about "*Mobility Hub*", you won't find this feature* in your mod version yet *- it is in the* early development phase.</p>

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### Selecting an Intersection

![image.png](https://shelf.zessons.de/uploads/images/gallery/2025-12/scaled-1680-/zWmAXiZyWNRgfOJT-image.png)

- Select "**Edit intersection phases**" in the open TTE menu.
- The **selection tool is now activated** and you can only click on intersections.
- **ESC** to **exit** the selection tool.

<p class="callout info">**Selection Tool**  
  
Hover with the selection tool over the desired intersection and click with the left mouse button. This takes you to the editor of the respective intersection.</p>

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### Editing an Intersection

[![kreuzung_vanilla.png](https://shelf.zessons.de/uploads/images/gallery/2025-12/scaled-1680-/AMjorhkrklwrSuDC-kreuzung-vanilla.png)](https://shelf.zessons.de/uploads/images/gallery/2025-12/AMjorhkrklwrSuDC-kreuzung-vanilla.png)

Once you have **clicked on an intersection**, you go directly to the **editor** of the respective intersection.  
There are predefined **quick-select phase templates**, such as "Split Phase", or "Extended Split Phase".

<p class="callout info align-left">**Intersection Editor** - In the editor you have an immediate rough overview of your selected intersection's data  
- You have **additional options**, e.g. **"Turn on red"** or "**Exclusive pedestrian phase**", to better adapt your intersection to local conditions</p>

# Predefined Settings

# Predefined Settings

### Predefined Modes

The mod comes with several predefined modes that can be sufficient in some situations to significantly improve intersection performance. These include the following - and what they do:

- **Vanilla:**   
  Straight/turning protected, one turning side grants priority (LHT: Right turners / RHT: Left turners)
- **Split Phase:**  
  Only one road approaching the intersection has green at a time
- **Extended Split Phase:**  
  Like Split Phase, but additionally with protected turning lanes for the cross street
- **Protected Left/Right Turn:**  
  First the turning lane switches (LHT: Left / RHT: Right), then the regular traffic flow for straight/opposite direction follows

<p class="callout info align-left">For advanced **details** and **real vehicle counting, occupied lanes, waiting vehicles, etc.** a **custom phase cycle** is required  
  
For **complicated intersections** it is always recommended to design **custom phase cycles** to experience the **best performance** and most fun with the mod's features</p>

---

### Predefined Options

The mod comes with several predefined options with which you can extend the predefined modes, which can again significantly improve intersection performance. These include the following - and what they do:

- **Allow Turn on Red:**   
  Allows turning (LHT: Left / RHT: Right) despite a red light
- **Yield to Oncoming Vehicles (Vanilla only):**  
  Vehicles must watch for oncoming traffic when turning  
  (High traffic volume can reduce effectiveness when drivers aggressively "push through")
- **Exclusive Pedestrian Phase:**  
  All vehicles stop; a dedicated phase only for pedestrians becomes active 
  - **Pedestrian Phase Duration:** Sets the green phase for pedestrians.
  - *Note: Only active with "Exclusive Pedestrian Phase". The traffic lights are not "smart" and do not extend automatically*

<p class="callout info align-left">**Parameter Description**  
  
**- Minimum Duration:** The phase must run at least this long, completely independent of whether there is high or low traffic on it  
**- Maximum Duration:** The phase may be active for at most this long (e.g., to actively reduce phase duration on lower-traffic arms to favor main traffic directions)  
**- Target Duration:** Influences (as one of two factors) the duration of the green phase. 2x = twice as long, etc.  
**- Lane Occupancy:** Influences (as the second of two factors) the duration of the green phase, but target-controlled, not in principle like target duration, but ONLY when the lane is actually occupied by vehicles  
**- Interval Exponent:** Vehicles and phases that would have to wait a long time are favored in Priority Mode to prevent them from "starving". However, this can be handled more elegantly with the more modern variant (Sequential Mode)</p>

# Custom Phase Cycles

### Opening the Phase Editor Base Menu (PBM)

![Phase Editor](https://shelf.zessons.de/uploads/images/gallery/2026-01/scaled-1680-/QD2eAigGh0rIfc9c-knvtru4ypekomvf6-xhty0acaq1svfwx1-jymzcs0eeuiful7n-fvtojw9ahw8zgshy-ylotdf1gpeoic3mk-menu-dropdown-trafficoverview.png)

- In the **dropdown menu**, set the **phase mode** to "**Custom Phase**"
- Then click on "**Program custom phases**"
- The **base menu** of the Phase Editor **opens**
- Here you can also **change the method** by which **phases are switched**  
  - **Priority (*Default*)**, Switches based on current traffic volume  
  - **Sequential (*TTE Mode*)**, switches through phases in order

[![Phase Editor Standard](https://shelf.zessons.de/uploads/images/gallery/2026-01/scaled-1680-/Ik4wGppxX9OGTCdm-i0zgirzagxmfdwdx-ivv0fyvitqkprojh-phaseeditor-standard.png)](https://shelf.zessons.de/uploads/images/gallery/2026-01/Ik4wGppxX9OGTCdm-i0zgirzagxmfdwdx-ivv0fyvitqkprojh-phaseeditor-standard.png)

<p class="callout info align-left">**Phase Editor (Base Menu)** Here you can manage your phases:   
**Create** phases, **move** phases, **edit** phases, **delete** phases, **copy** phases and **paste** phases</p>

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### Adding a Phase

![Add Phase](https://shelf.zessons.de/uploads/images/gallery/2025-12/scaled-1680-/QuLvqFYwkTfMG44N-b07galy0qiublwhi-phaseeditor-phaseedit-zoom.png)

- Click on "**Add Phase**", the phase menu opens immediately
- Set the **parameters of the respective phase** according to your preferences and local requirements
- Also set here **which road users** should be **prioritized** in a phase.  
  For example, if a tram and individual traffic lane cross in a phase and you have set to prioritize public transit, traffic waits until the tram has passed the intersection

[![Phase Editor](https://shelf.zessons.de/uploads/images/gallery/2025-12/2uQ1IGGJuBk9QEUi-phaseeditor-phaseedit.png)](https://shelf.zessons.de/uploads/images/gallery/2025-12/Yl2pjNWrdylUAIil-ox6ivitf5aiusoii-phaseeditor-phaseedit-phase1.png)

<p class="callout info align-left">**Parameter Description**  
  
**- Minimum Duration:** The phase must run at least this long, completely independent of whether there is high or low traffic on it  
**- Maximum Duration:** The phase may be active for at most this long (e.g., to actively reduce phase duration on lower-traffic arms to favor main traffic directions)  
**- Target Duration:** Influences (as one of two factors) the duration of the green phase. 2x = twice as long, etc.  
**- Lane Occupancy:** Influences (as the second of two factors) the duration of the green phase, but target-controlled, not in principle like target duration, but ONLY when the lane is actually occupied by vehicles  
**- Interval Exponent:** Vehicles and phases that would have to wait a long time are favored in Priority Mode to prevent them from "starving". However, this can be handled more elegantly with the more modern variant (Sequential Mode)</p>

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### Setting Phase Lane Release

**Create multiple phases this way and essentially create an individual heartbeat for each of your important intersections.**

- **Create** as **many phases as you need** to **cover all intersection arms and turning lanes** at your respective intersection
- Click on the **red icon** of the desired **road user** (cars/bicycles, public transit, pedestrians) to switch the corresponding traffic light from **red to green**
- **Click again** on the same symbol and the color **changes to blue**, which means that
- **Click** a **third time** to return the symbol to its **default state (RED)**

[![Phase Editor Phase 1](https://shelf.zessons.de/uploads/images/gallery/2026-01/scaled-1680-/LUyoCc4QZllxqT1k-yl2pjnwrdyluaiil-ox6ivitf5aiusoii-phaseeditor-phaseedit-phase1.png)](https://shelf.zessons.de/uploads/images/gallery/2026-01/LUyoCc4QZllxqT1k-yl2pjnwrdyluaiil-ox6ivitf5aiusoii-phaseeditor-phaseedit-phase1.png)

<p class="callout info align-left">**TIPS**  
  
**1.:** Create a separate pedestrian phase at intersections of major traffic arteries where many pedestrians also appear (most likely in the city center, or on later-planned major bypass roads, etc.)  
  
**2.:** ***Important for "Green Wave"***:   
The *last phase in the overall cycle* should (**only relevant when using the "Green Wave" function**) be an ADDITIONAL "*useful phase*" - i.e., a phase that transfers traffic on *important routes*, as the last phase is used by the sync system as a *buffer for synchronization* when overall cycle lengths of intersections in a group differ significantly or the number of phases of individual intersections differs too much.</p>

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### Copying and Pasting Phases

- **Click** on the **checkbox** **"Select All"** in the PBM, **top left near the 3 buttons**
- **Adjust** your **selection** if needed
- **Click** on the **"Copy"** button
- **Switch** to the **PBM of the other intersection** to which you want to **add the phases**
- **Click** on the **"Paste"** button, *the middle one of the 3 buttons*

[![Copy and Paste](https://shelf.zessons.de/uploads/images/gallery/2026-01/scaled-1680-/EXzi2L8aw38Yum7j-phaseeditor-standard-copynpaste-complete.png)](https://shelf.zessons.de/uploads/images/gallery/2026-01/EXzi2L8aw38Yum7j-phaseeditor-standard-copynpaste-complete.png)

<p class="callout info align-left">**Copy/Paste Tool**  
  
**-** The **tool cannot work magic**. For *non-identical intersections* the system will try to transfer *as many signal switches as possible* when copying, but you should *check them again* and *adjust if necessary.*  
**-** When synchronizing intersections, **when using the "Green Wave" function**, the system can be best optimized when grouped intersections are perfectly aligned using the tool regarding timing settings, i.e., min. duration, max. duration, etc.</p>